Lesson Plan Template
University of West Alabama
5E Lesson Plan Template
Teacher: Houston Powell |
Date: February 3, 2020 |
Subject area/course/grade level: Physical education/ Life P.E./ 9th grade |
Materials: Computer, Projection Screen, Projector. |
Standards (State and ISTE Standards for Students): State standards
ISTE standards
|
Objectives:
|
Differentiation Strategies (How will the lesson address the various learning styles of the students and the needs of those with special needs?):
|
ENGAGEMENT:
I will begin by asking a few questions that will build into the introduction.
Today we are going to design a game to help us better understand healthy choices in life. I will then play the Kahoot introduction video. https://youtu.be/yZvikyjgA1U
Once the video has been played I will then give them the game PIN for a quick introduction on how it works. This introduction game will contain a question about the teacher to be an ice breaker into how this tool works. Everyone will be on their own computer in the computer lab. I will then give them the instructions.
Assessment
|
EXPLORATION:
Once the class has completed the introduction activity we will then move on to the next part of the lesson. I will now tell the class our next part. I need everyone to stop what they are doing to listen for the next instructions. I will know put you into groups of 3. Once everyone is in their place I will move on to the instructions.
I will then give the class 10 minutes to explore and talk about the things that can be used on Kahoot.
Once the 10 minutes are over I will then ask each group the best idea they have about Kahoot. Next, I will ask each group what the two concerns are and have the class help answer the questions of concern.
Assessment
|
EXPLANATION: I will now so two videos on healthy choices. I am now going to ask them questions about healthy vs. unhealthy life choices.
I will use the answers given by students to create a way to allow them to better understand the topic of this lesson. Healthy choices and the benefits you gain later in life.
We will then talk among ourselves what each group wrote down.
Assessment
|
ELABORATION:
Now let me go over the assignment for today's lesson that you will be doing in groups of 3.
I will give each group 20 minutes to complete the assignment. Once the time is up we will then turn to the projection screen to begin playing each group game. I will use this time to help talk about the good questions they are asking about the game. This will also allow me as the teacher at the end of the game to see the percentage of each question missed to recover that question if needed.
I will display my creation of Kahoot on the projection screen to help them understand what it should look like.
This is a sample product that can help with you creating yours. (This link we be able for each student to click on through their email address). https://create.kahoot.it/details/healthy-eating/af7bb445-6028-430f-8ba9-a8adef37264d
Assessment
|
EVALUATION:
|
References:
The Health and Physical Education Web site for Teachers/PE Central. (n.d.). Retrieved from https://www.pecentral.org/.
Advanced Solutions International, Inc. (n.d.). National PE Standards. Retrieved from https://www.shapeamerica.org/standards/pe/.
The ISTE Standards. (n.d.). Retrieved from https://www.iste.org/standards.
Learning Games: Make Learning Awesome! (n.d.). Retrieved from https://kahoot.com/?deviceId=9c145354-d033-4f8a-870c-2b80a349c068R&s=&sessionId=1581522266680
Kahoot Student-created product.
The assessment used for students
Group Names: Maddie, Daniel, and Sarah
-
Objective
Met only some of the Objective (1)
Met most of the objective (2) Met all of the objective (3) Students will understand the use of technology in the physical education classroom.
X Students will have knowledge of health-related information to better their overall health.
X Students showed good social behavior among the group and all played a role in producing the class product. X
Technology Proficiency Assessment
Group Names: Maddie, Daniel, and Sarah
-
Objective
Met only some of the Objective (1) Met most of the objective (2) Met all of the objective (3) Students leverage technology to take an active role in choosing, achieving and demonstrating competency in their learning goals, informed by the learning sciences.
X Students recognize the rights, responsibilities, and opportunities of living, learning and working in an interconnected digital world, and they act and model in ways that are safe, legal and ethical.
X Students communicate clearly and express themselves creatively for a variety of purposes using the platforms, tools, styles, formats and digital media appropriate to their goals
X
Presentations
- https://kahoot.com/?deviceId=9c145354-d033-4f8a-870c-2b80a349c068R&s=&sessionId=1581527182354
- https://youtu.be/6TUrNe8nWCw